As a mobile app developer, I’m contacted by one or more passionate founders in the early stages of the startup journey almost every week. There’s always a big idea, but in many cases, there’s also someone searching for startup advice and concrete next steps.
You have a great idea for a tech startup–let’s say it’s a killer app. But launching a successful early stage startup takes a lot more than a flash of genius. It requires a coherent, well-researched vision that allows you to execute on your big idea through a viable business plan.
Apple announced a number of hardware udates and debuted some new products, but following the keynote the focus switched to a number of new technology kits and improvements for developers. These are some of our top developer picks from WWDC 2017.
Google I/O 2017 has come and gone, giving us time to digest the keynote and technical sessions. The keynote announced a key strategic shift for Google, new improvements to existing products and even a surprise announcement!
Google I/O started off on Wednesday with some exciting new products for consumers and plenty of improvements for developers, including an unexpected surprise.
Android Things lets you build Android apps that run on devices like a Raspberry Pi using all of the great tools already available and familiar to Android developers.
Astronomer is building a platform that can ingest, process, and move data from any source to any destination. One source of data that Astronomer supports is clickstream data from apps and websites. Come learn how to get started with analytics-android and see how it can help you gather insights about your app’s usage.
Unity 3D has become a major game development platform for many developers over the past several years. In this session, we’ll be covering a high-level overview of what the platform offers, specifically for iOS game developers and explore some of the mobile VR possibilities using Google Cardboard on iOS.